Rohit Crasta is an experienced game designer and technical director with a successful track record in the gaming industry. Currently serving as Lead Game Designer at The New York Times, Rohit previously held the same title at PeopleFun, where contributions included leading the design of impactful features for Wordscapes and overseeing the creation of new game prototypes. Prior roles include Technical Director at GameCo LLC, where Rohit managed technical aspects of iGaming titles, and Senior Game Designer/Programmer at funkitron, focusing on core feature design and team management. Educational background includes a Bachelor of Science degree in Game Design & Development from Rochester Institute of Technology.
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