Yan Masharski

Head of Software Engineering at Original Games

Yan Masharski has been working in the software engineering field since 2012. Yan began their career at HappyKids, where they were a Software Engineer responsible for content editor and interactive player development. Yan then moved to AggroStudios, where they worked as a Software Engineer prototyping and developing applications in Unity3D, creating core-game mechanics, and working with UI, integration of third-party plug-ins and SDK. In 2014, they worked as a Software Engineer for ComboCats, AYA games, and EA Mobile. In 2016, they joined EPAM Systems as a Senior Software Engineer and Lead Software Engineer for Harbor Crew. Yan then moved to Title Redacted Industries as a Software Engineer, and later to Alchemical Inc. as a Lead Software Engineer. In 2020, they became the Head of Software Engineering at Original Games OÜ.

Yan Masharski attended Saint Petersburg State Electrotechnical University "LETI" from 2006 to 2012, where they earned an Engineer-mathematician degree in Applied Mathematics.

Links

Previous companies

EPAM logo

Timeline

  • Head of Software Engineering

    June, 2021 - present

  • Lead Software Engineer

    October, 2020