The Engineering and Development Team at Osso VR is responsible for building and maintaining the platform's virtual reality surgical training and assessment tools. This includes developing high-fidelity VR simulations using Unity, ensuring robust system architecture, implementing automated testing procedures, and maintaining system stability and performance. They also focus on user experience design and data analysis to enhance the effectiveness and usability of the training solutions.
Ahmed Hassan
Senior Test Automation Enginee...
Alejandro Delgado
Lead UX Designer
Armando Villarreal
Senior VR Engineer
Benjamin Blake
Senior Software Engineer
Chris Garcia
Software Engineer
Dorian Deshields
QA Analyst
Eric Shaddix
QA Analyst
Erin Brockway
QA Analyst
Geo Barjoud
Software Engineer
Jim Jordan
Data Analyst
Jonathan Curtis
Senior Software Architect
Kit Lee
QA Analyst
Kojo Opuni
Unity Developer
Matt Meredith
VR Programmer
Michael Mackinnon
Senior VR Engineer
Nate Benton
Unity Developer
Noah Stahl
Senior Software Engineer
Rob England
QA Engineer
Rodger Alley
Senior Systems Administrator
Ryan Murdoch
Senior Unity Developer