Mackenzi K.

Art Director & Creative Consultant at Pahdo Labs

Mackenzi K. has a wealth of experience in the gaming industry. Mackenzi began their career in 2011 as a 2D Artist at IUGO Mobile Entertainment. Mackenzi then moved on to The Coalition (Microsoft) in 2010, where they served as an Assistant Producer. In 2011, they joined Backdrum Entertainment as an Art Director and Creative Designer. In 2012, they became a Concept Artist and Assistant Producer at Disney Interactive Studios. From 2014 to 2016, they worked as a Lead 2D Animator at Kemojo Studios. In 2018, they co-founded FRAMETRAP Interactive Inc. and served as Art Director. Mackenzi also worked as a Lead Artist at CAPCOM's Beeline Interactive and Senior Artist at Smoking Gun Interactive Inc. in the same year. Currently, they are an Art Director & Creative Consultant at Pahdo Labs.

Mackenzi K. received a Diploma with Honours in Classical Animation from Vancouver Film School in 2004-2005. Mackenzi then received a Diploma in Digital Character Animation from the same school in 2006. From 2009 to 2010, they received a Diploma in Game Design from Vancouver Film School. Finally, they received a Bachelor's Degree in Science in Computer Arts from Fordham University in 2012.

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Timeline

  • Art Director & Creative Consultant

    January, 2022 - present

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