Antonio Salreta

Senior Game Designer at Payload Studios

Antonio Salreta has a strong background in game design, with extensive experience at various companies. Antonio'smost recent position is as a Senior Game Designer at Payload Studios, where they started in January 2023. Prior to this, they held the same role at Flavourworks from January 2021 to January 2023. Before that, Antonio worked as a Game Designer at Outplay Entertainment Ltd from November 2019 to December 2020, and at Playlab Games from November 2017 to September 2019. Antonio also gained experience as a Game Designer at Ubisoft from September 2015 to September 2016, and at Biodroid Entertainment Group from November 2013 to February 2015. Additionally, Antonio has had freelance experience as a Graphic Designer & Animator from October 2012 to October 2013.

Antonio Salreta completed their high school education at Escola Secundária Vergílio Ferreira, where they obtained a High School diploma in Art/Art Studies, General from 2005 to 2008. Antonio then pursued further education at the Faculty of Fine Arts of the University of Lisbon, graduating with a Bachelor of Fine Arts (BFA) in Multimedia Art - Animation from 2009 to 2012.

In addition to their formal education, Antonio has obtained several certifications in related fields. In 2012, they completed an Animation workshop titled "After Effects" at the Centro de Investigação e de Estudos de Arte e Multimédia. Antonio also participated in various animation workshops, including "Cutouts & Silhouettes," "Sand & Paint-on-Glass," and "Volumes & Claymation," all held at the same institution in October 2011.

Antonio has continued to enhance their knowledge by obtaining additional certifications outside of their formal education. In July 2013, they completed an online course on "Introduction to Psychology" through Coursera. In August 2017, they obtained a certification in "Computer Science 101" from Stanford University.

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