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Senior Game Server Engineer Ii, Wordscapes Solitaire

Design · Full-time · United States · Remote possible

Job description

PeopleFun is an award-winning creator of mobile games for players across the globe. We are part of AppLovin, a publicly traded company, with world-class projects, resources, and infrastructure. PeopleFun is a Dallas-based game studio founded and led by game industry veterans, where game developers thrive on collaboration, creativity, teamwork, and fun. Our games are played by over 25 million players each month, and we have a number of exciting mobile games in development to fuel the future growth of PeopleFun.

We believe in bringing People together through Fun by creating the best in class social features and communities in our games that enables our players to engage deeply with other players. Secondly we endeavor to bring our studio teammates together by creating the very best game teams that foster healthy collaboration, incredible productivity, and life-long professional relationships.

Candidates who reside or will reside in the following locations are eligible for this role: California, Colorado, Florida, Georgia, Illinois, Maryland, Massachusetts, Minnesota, Nevada, New Hampshire, New Jersey, Oregon, Rhode Island, Texas, and Washington State.

Job Summary PeopleFun is seeking an experienced Senior Fullstack Engineer II to own server development and feature creation on the Wordscapes Solitaire team. This role will be responsible for implementing exciting new social features and connecting users around the world! 

You will work closely with the Technical Director, playing a  versatile role in implementing new, complex game services and making sure the solution will scale to millions of users around the world. You will drive technical architecture, process, technology, and execution both in client code and infrastructure and will work cross-functionally with a team of world-class designers, artists, producers, qa, product, production & engineers to connect and bring fun to the very passionate player base.

Responsibilities

  • Architect and implement core gameplay systems for Wordscapes Solitaire that scale to millions of players worldwide leveraging engineering best practices.
  • Leverage Nakama server framework for developing new features.
  • Drive complete integration of game features in our Unity Project from server to client.
  • Own and maintain the Wordscapes Solitaire server infrastructure with a DevOps mindset.
  • Write clean, efficient, and scalable code.
  • Write clear technical and process documentation.
  • Architect and implement internal tools and services to drive CRM and LiveOps.
  • Work effectively as part of a multi-disciplinary team of engineers, designers, artists, producers, product managers, and QA.
  • Identify gaps in our technology stack and effectively prioritize work to address those gaps.

Requirements

  • 5+ years of professional experience in a full stack development environment, having delivered on backend services that have scaled to millions of users.
  • Extensive applied knowledge of game client and server architecture.
  • Extensive experience working in the Unity game engine.
  • Extensive working experience in DevOps practices and philosophies.
  • An embodiment of PeopleFun’s Values, working collaboratively and checking your ego at the door.
  • Experience working on cross-functional teams with the ability to communicate effectively through verbal and written communications.

Peers

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