Bernat Muñoz Garcia is a highly skilled Render Programmer with extensive experience across various gaming and tech companies. Currently, Bernat is contributing to PLAYERUNKNOWN Productions as part of the team developing Project Melba, focusing on scalable engine technologies. Previously, Bernat worked at AMD as an MTS Software Development Engineer, collaborating with external game teams, and at IO Interactive in senior positions, enhancing VR support for the PSVR and adding new visual features. Additional experience includes roles at Massive Entertainment, Digital Legends Entertainment, Bravo Game Studios, Insideo, TVSwing, and La Caixa, with a strong background in graphics programming, system optimization, and engine development. Bernat holds a Bachelor of Engineering in Systems Programmer Engineering and a Bachelor of Science in Mathematics from Universidad Nacional de Educación a Distancia.
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