The Engineering Team at Pragma is responsible for developing and maintaining the backend game engine that powers online, multiplayer games. The team ensures the platform is robust, scalable, and optimized for performance, enabling game studios to seamlessly create engaging multiplayer experiences. Members collaborate on coding, system architecture, and problem-solving to deliver high-quality technical solutions.
Alex Badion
Software Developer
Bernard Pirlea
Software Engineer
Brian Bender
Software Engineer
Christopher H.
Solutions Engineer
Cullen Su
Software Engineer
David McNally
Service Engineer
Joe Greubel
Senior Software Engineer
Jos Van Schagen
Principal Engineer
Ross Baker
VP Of Engineering
👾 Justin Gilman
Senior Software Engineer
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