Product Madness
Richmond Tan is a skilled Game Artist with extensive experience in the gaming industry. Currently employed at Product Madness since November 2020, Richmond has also worked as a freelance artist from December 2018 to November 2020, specializing in game design, illustration, and graphic design. Educational achievements include studies at CG Masters School of 3D Animation & VFX, focusing on Anatomical Figure Drawing, as well as a background in 3D Animation and Modelling from De La Salle University. Richmond also holds a Bachelor of Science in Business Administration with a concentration in Human Resources Development from the University of Santo Tomas. For further details, Richmond's portfolio is available at https://richmondtan.myportfolio.
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Product Madness
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Product Madness burst into life in 2007 as the brainchild of two Stanford Business MBA graduates who possessed an innate love of gaming. Initially, the entrepreneurs developed casual games for Facebook and mobile, before having a ‘light-bulb moment’ in 2009 and refocusing their efforts with laser-guided precision on the exploding social casino genre. They have been bringing world-class social slots to real slots fans ever since.