Product Madness
Yustyna Kolomitseva currently serves as a GameOps QA Engineer at Product Madness since July 2021, and has been a Quality Assurance Engineer at Gameloft since October 2018, where responsibilities include manual, exploratory, and regression testing, as well as requirements analysis. Key tasks involve creating and improving test cases, identifying and isolating bugs, providing clear documentation of findings, and generating daily project reports. Additionally, Yustyna plays a significant role in coaching and mentoring junior QA team members while collaborating remotely with global QA teams.
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Product Madness
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Product Madness burst into life in 2007 as the brainchild of two Stanford Business MBA graduates who possessed an innate love of gaming. Initially, the entrepreneurs developed casual games for Facebook and mobile, before having a ‘light-bulb moment’ in 2009 and refocusing their efforts with laser-guided precision on the exploding social casino genre. They have been bringing world-class social slots to real slots fans ever since.