Bram Zwikker

3d Environment Artist at PUBG Corporation

Bram Zwikker has a diverse work experience in the field of 3D art. Bram started their career as a Freelance 3D Artist, working on multiple projects from November 2017 to December 2019. Bram then joined Studio Gobo in July 2019 as a Junior Artist, where they collaborated with WarnerBrothers Avalanche on Hogwarts Legacy, focusing on environment, world, prop, and material art. During their time at Studio Gobo, Bram also worked as an Art Intern at ElectricSquare South and North, contributing to projects and serving as a tech artist on project REACTOR. In 2021, Bram founded AnArtBrand, where they worked as both the Founder and an Artist until June 2023. Following that, they joined Massive Entertainment - A Ubisoft Studio as an Environment Prop Artist from March 2022 to August 2023. Currently, Bram is working at PUBG Corporation as a 3D Environment Artist, starting in August 2023.

Bram Zwikker attended SintLucas from 2015 to 2019, where they studied Media and Technology. Bram obtained additional certification in Foundations of Project Management from Coursera | Google in April 2021. No degree name was mentioned for their education at SintLucas.

Links

Timeline

  • 3d Environment Artist

    August, 2023 - present