Dan Sonley has a diverse work experience in the gaming industry. Dan started their career as an Environment Art Intern at Ninja Theory in 2014 and later became a Junior Environment Artist. Dan then worked as an Environment Artist, where they independently created levels and provided support and training to junior artists. Dan also had a role as a Development Director at elite3d, where they managed a team and provided support in areas such as game direction, asset creation, and art pipeline. Dan later joined Deep Silver Dambuster Studios as a Senior Environment Artist, where they were involved in full-cycle environment production and worked closely with level design and other disciplines. Currently, they are working at PUBG Corporation as a Senior Environment Artist.
Dan Sonley attended Teesside University from 2011 to 2015, where they obtained a Bachelor of Arts degree in Computer Games Art. Dan'sfield of study was Digital Arts.
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