Rahel Brunold

Animator at PUBG Corporation

Rahel Brunold has a diverse work experience in the field of animation. Rahel worked as an Animator at PUBG Corporation starting in 2023. Prior to that, they served as a Senior Game Animator at Gunzilla Games from 2022 to 2023. From 2019 to 2022, Rahel was a 3D Animator at KING Art GmbH, where they played a significant role in the production of the game Iron Harvest by creating animations for soldiers, heroes, and mechs. Rahel also provided guidance to juniors and interns.

In 2021, Rahel worked as a 3D Animator at Digital Owl Inc., animating humanoid animals for the game Brave Snow. Rahel used this opportunity to enhance their skills in Blender and optimize their workflow in Maya.

Rahel'sexperience also includes working as an Animator at Frozenbyte Oy from 2018 to 2019, where they collaborated closely with game designers to create boss fights for Trine 4. Rahel started their freelance career as an Animator at SKETCHBOOK GAMES LTD in 2017, where they animated the main character for the game 'Lost Words' and set up animation controllers in Unity.

Before that, Rahel worked as a Freelance Animator at Wooga from 2015 to 2017, focusing on character animations for Match3 Mobile Games. Rahel also freelanced at Moon Studios GmbH as an Animator in 2015, and as a Freelance 3D Character Animator at Airborn Studios from 2014 to 2015.

Rahel Brunold's education history begins in 2008 when they attended Fachklasse Grafik, where they obtained their Fachhochschulreife in Grafikerin, completing their studies in 2011. Following this, from 2011 to 2013, Rahel Brunold enrolled at Games Academy, where they graduated in 2013 with a degree in Game Art.

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