Samuel Moquin is a seasoned Senior Environment Artist with extensive experience in the gaming industry, currently working at PUBG Corporation since May 2024. Prior to this role, Samuel contributed to Counterplay Games as a Senior Environment Artist, where over 30 high fidelity gameplay maps were created within a year, along with the development of a Level Instances library to enhance the art team’s efficiency. Previous positions include Level Artist/Environment Artist at Invoke Studios and a Level Artist internship at Ubisoft Montréal, which transitioned into a contractual role. Samuel holds a Bachelor’s degree in Video Games from Université du Québec à Chicoutimi, completed in 2019.
Sign up to view 0 direct reports
Get started