Emanuele Taddei is a skilled instructor and developer in the field of digital entertainment and animation. With a strong background in Unity, Unreal Engine, and AR/VR technologies, Emanuele has led development teams and taught courses in various institutions. Emanuele's expertise lies in programming with C++ and Blueprint in Unreal Engine, as well as Unity and C# development. Emanuele's educational background includes a Master's degree in Virtual Reality and Augmented Reality from Rainbow Academy and a Bachelor's degree in Architectural and Civil Engineering Sciences from Sapienza Università di Roma.
July, 2022 - present
Senior Director Of Software Engineering at Intel
Senior Packaging Developer & Quality Manager at Typology
Director, Enterprise Software Ecosystem Engineering, Data Center And AI at Intel
Vice President - Engineering Technical Services at Emirates
Director Of Sales Engineering, Americas at Opengear
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