Alfred Brown

Sound Effects Team Lead at Razor Edge Games

Alfred Brown has worked in the audio industry since 2002 when they began composing music for both traditional and nontraditional instruments. In 2006, they worked as a VR Audio Engineer for Crosswater Digital Media, creating, mixing, and implementing spatial audio for 360 films and interactive VR experiences. From 2007-2013, they were an Audio Engineer and Instructor at Select Sound Studios, tracking and mixing music on a large-format analog console and teaching basic and advanced audio engineering classes. In 2013, they took a temporary position as a Sound Recordist at Fisher-Price, recording and editing production audio, composing music, and creating sounds for a web series. Additionally, from 2007-2015, they were the Head of A/V and Front of House Audio Engineer at RiverRock Church, where they set up and struck stage, mixed front of house and monitors, and maintained the sound system. Finally, from 2015-present, they have been the Sound Effects Team Lead at Razor Edge Games, assessing audio needs for gameplay and directing sound team members accordingly.

Alfred Brown obtained an Associate's degree in Recording Arts from Full Sail University in 2006, and a Bachelor's degree in Music Composition from Houghton University in 2004.

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