Patrik Rosander has an extensive background in concept art and is currently working as an Associate Art Director at Remedy Entertainment Plc. Patrik also runs their own design company and has worked with various clients such as Netflix, Apple, and Buck Design. Prior to their current role, Patrik has held senior concept artist positions at Fatshark AB, where Patrik contributed to the Warhammer universe in both Warhammer 40k: Darktide and Warhammer: Vermintide 2. With a Bachelor of Art in Game Development, Patrik has also worked on projects for Pieces Interactive AB and Paradox Interactive, showcasing their skills in creating environment and character concepts for various games.
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