Özcan Kocaman

3d Generalist at Rocket Science VFX

Özcan Kocaman is a skilled individual currently working as a 3D Generalist at Rocket Science VFX, where they previously held positions as a Junior Asset Artist, Rigger, and Modeling Intern. Prior to this, they worked as a Game Artist and Creative Designer at MagicLab Game Technologies and as a Lead 2D Artist, Level Designer at Catchy Games. Özcan also gained experience as a Product Design Intern at Arçelik Global and held various internship positions at LAV, Hayali Animasyon, and T-KALIP A.S. They completed their degree in Computer Animation at Sheridan College after studying at Orta Doğu Teknik Üniversitesi.

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Previous companies

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Org chart

Timeline

  • 3d Generalist

    February 1, 2024 - present

  • Junior Asset Artist And Rigger

    January, 2023

  • Modeling Intern

    September, 2022