Özcan Kocaman is a skilled individual currently working as a 3D Generalist at Rocket Science VFX, where they previously held positions as a Junior Asset Artist, Rigger, and Modeling Intern. Prior to this, they worked as a Game Artist and Creative Designer at MagicLab Game Technologies and as a Lead 2D Artist, Level Designer at Catchy Games. Özcan also gained experience as a Product Design Intern at Arçelik Global and held various internship positions at LAV, Hayali Animasyon, and T-KALIP A.S. They completed their degree in Computer Animation at Sheridan College after studying at Orta Doğu Teknik Üniversitesi.
February 1, 2024 - present
January, 2023
September, 2022