RocketWerkz
Shawn Elliott is a seasoned Senior Game Designer at RocketWerkz since October 2019, with extensive experience in game design and 3D artistry. Prior to this, Shawn worked as an Independent 3D Artist from January 2018 to June 2019, providing customized 3D solutions encompassing concept art, modeling, texturing, level design, and game engine setup. Shawn also served as Art Lead at BulletProof Arcade from June 2016 to June 2018, overseeing all art aspects of the web-based brawler, Brutes.io, while contributing to game design. Educational qualifications include a Bachelor of Creative Technology in Game and Interactive Media Design and a Diploma of 3D Animation from Media Design School, along with N.C.E.A. Level 3 from Long Bay College. Proficient in industry-standard tools such as Maya, Photoshop, Unity, Unreal Engine, Substance Painter/Designer, ZBrush, and SVN.
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RocketWerkz
We're growing a new AAA games studio in Auckland, New Zealand's largest city. Founded by Dean Hall, creator of hit survival game DayZ, we are independently-run with creative control but have the backing of one of the world's largest games companies. We also have a studio in Dunedin, on New Zealand's beautiful South Island. We're independent, ambitious, focus on deep PC gaming experiences and have roles for artists, modelers, environment builders, programmers, devops and more.