Shawn Spetch is an accomplished Lead 3D Artist at Rocksteady Studios Ltd, with a tenure beginning in March 2017, where responsibilities include art direction, team management, and asset collaboration for projects such as Suicide Squad: Kill the Justice League. Prior experience includes roles at Guerrilla Games (Cambridge) as Gameplay Art Feature Owner and Senior 3D Artist, and at Bioware as Senior Environment Artist for titles like Dragon Age Inquisition. Shawn has also contributed to notable projects at Nerve Software and Terminal Reality, where significant titles included Black Ops 2 and Ghostbusters: The Video Game. Additionally, an academic role as an Adjunct Professor at Collin College involved teaching a Zbrush course, underscoring a diverse background in both practical and instructional capacities within the game development industry.
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