SG

Simge Gider

Product Manager at Ruby Game Studio

Simge Gider has a diverse work experience across various industries. Simge started their career as an intern at Berberoglu Insaat & Entegre Insaat in 2016, followed by internships at Cumhur Ulusoy Mimarlilik in 2017 and Hazan Architecture in 2018. In 2013, they worked as part of the Public Relations Team at BEST - Board of European Students of Technology. Simge also held a role in METU Productivity Club where they managed and organized the Management and Engineering Days project in 2014. Simge then transitioned to the field of architecture, working as an architect at Sedat Dulkadiroglu Architects from 2020 to 2021. In 2021, they joined BoomHits as a publishing intern and later progressed to roles such as junior game designer, game designer, and publishing manager. Currently, in 2022, Simge is working as a product manager at Ruby Game Studio. Overall, their roles demonstrate their growth and versatility in different positions within the gaming and architecture industries.

Simge Gider attended İzmir Özel Tevfik Fikret Fen Lisesi from 2008 to 2013. Simge then pursued a Bachelor of Architecture (BArch) degree in Architecture at Orta Doğu Teknik Üniversitesi (Middle East Technical University) from 2013 to 2018.

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Timeline

  • Product Manager

    October, 2022 - present