Kevin Amores Martín

Software Engineer (ui) at Sports Interactive

Kevin Amores Martín is a highly skilled software engineer specializing in UI, with experience at Sports Interactive and Orbofi where current responsibilities include designing game scenes, character movement, and network systems using Unity3D and Photon. Previously, Kevin worked at Ubisoft Leamington as a gameplay programmer, contributing to an unannounced project and serving as the Feature Owner for the Game Map, and earlier held positions at Vyretrux Games and Padaone Games, focusing on gameplay programming and tools development. Kevin holds a Master's degree in Videogames Programming from Universidad Complutense de Madrid and a Bachelor's degree in Information Systems from Universidad de Alcalá.

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