Oliver Bao is an accomplished engineer with extensive experience in the video game and film industries. Currently serving as an Associate Senior Staff Engineer at Sony since May 2024, Oliver has previously held significant roles such as Tech Director for Scanning Pipelines at Epic Games and Principal Architect for Character Pipeline at Sony Interactive Entertainment. Oliver's expertise encompasses leading R&D teams, developing advanced character technologies, and evaluating solutions for feature film production. With a robust educational background from the University of Sydney, which includes degrees in Multimedia Processing, Information Systems Engineering, and Computer Science, Oliver has consistently driven innovation through positions at notable companies like Ubisoft and Depth Analysis, demonstrating a strong commitment to technology advancement in interactive media.
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