Steven Clinard has extensive work experience in the field of embedded engineering and software development. Steven is currently working as a Principal Embedded Engineer at SPAN since May 2022. Prior to this, they worked at Molekule as a Staff Embedded Software Engineer from July 2019 to January 2022. Before that, they served as a Senior Firmware Engineer at Quirky Inc from 2014 to March 2015.
Steven's career began at Lasergraphics, Inc. in 1990, where they worked as an Electrical Engineer until 1993. Steven then worked at Monitor Dynamics, Inc. as an Engineer from 1994 to 1998. Steven joined Westwood Studios in 1999 as a Senior Software Engineer and subsequently moved to Electronic Arts as a Senior Software Engineer in the year 2003.
From 2004 to 2007, Steven worked as a Lead Gameplay Softwaremonger at Perpetual Entertainment. Steven then joined Digidesign in 2008 as a Principal Firmware Engineer, responsible for firmware, software, and system architecture development for VENUE digital live mixing consoles. Their role included top-level system architecture design and embedded system development, and they wrote and maintained code at all levels of the system until December 2013.
Steven Clinard attended Caltech from 1986 to 1990, where they pursued a Bachelor's degree in Embedded Systems and Computer Engineering. Their education at Caltech focused on these fields of study. There is no information available regarding any other degrees or fields of study outside of their time at Caltech. Furthermore, Steven Clinard has obtained additional certifications such as "Git Essential Training," "Git for Teams," and "C++: Smart Pointers" from LinkedIn, which were obtained in October 2018 and September 2018 respectively.
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