Anton Proskurin has a diverse work experience in the fields of game design, automation testing, and quality assurance. Anton is currently a Senior Game Designer at Sperasoft since December 2021. Before that, they worked at AI People as a Lead Game Designer from August 2019 to December 2021, where they were responsible for developing game concepts and collaborating with developers and back-end teams. Prior to that, Anton worked at Nival as a Game Designer from May 2017 to July 2019, where they contributed to projects like PW Defenders2 and was also involved in QA Automation Engineering and Analytics Engineering roles. Anton worked as a QA Automation Engineer at DocsVision from January 2014 to June 2015, focusing on test scenario selection and creation, technical environment setup, and test administration. Before that, they were a QA Engineer at GS Labs from July 2012 to September 2013, involved in testing both hardware and software products, writing test reports, and using bug-tracking systems. Anton began their career as a QA Engineer at ГЕЙМИНГСОФТ from March 2011 to May 2012, where they prepared test environments, performed testing on software, and created reports and test plans.
Anton Proskurin attended ITMO University from 2005 to 2011. During this time, they pursued the field of study in Information Technologies. However, no specific degree was mentioned in the provided information.
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