Senior 3d Art Generalist

Design · Full-time · Piedmont, Italy

Job description

Stardock is currently seeking an experienced full-time, Senior 3D Art Generalist, to collaborate with our existing team on assets for an upcoming game title. The ideal candidate will be skillful in creating a variety of semi-stylized assets and has a strong artistic eye. Furthermore, the artist should be comfortable with a technical pipeline involving different tools and software. Overall, this candidate must be passionate about contributing to the creation of video game experiences beyond simply creating assets. This is a salaried, full-time position reporting to our Plymouth, Michigan studio. This position is open to remote and hybrid applicants. 

Primary Responsibilities Include: 

  • Create of high-quality Props, Buildings, Vegetation and Terrain assets according to art direction, design specs and technical requirements.
  • Create textures using Substance Painter, and Substance Designer.
  • Create consistent, semi stylized artwork from concept to finalized asset. (Maya, ZBrush, Substance Painter, Unreal 5).
  • Implement assets into Unreal 5.
  • Collaborate cross discipline to continually ensure project visuals and improve upon our custom workflows and technology.
  • Set up quality specs for asset creation and establish art pipelines and documentation in collaboration with the Art Lead and the Art Director.
  • Mentor entry-level and mid-level Artists when needed.

Education and/or Experience Desired: 

  • 5+ Years professional experience making assets for games as displayed in a visual portfolio
  • Proficient with standard industry tools such as: Maya, ZBrush, Substance Painter and Substance Designer.
  • Strong grasp of color, form, composition, material properties and environmental storytelling.
  • Experience working in a PBR asset creation pipeline.
  • Experience working with game engines – especially Unreal Engine 5.
  • Well-developed communication, teamwork and collaboration skills.

Bonuses: 

  • High level of confidence in concepting and traditional drawing skills.

  • Degree or certification in 3D art, digital art, or related discipline.

  • High level experience creating substances in Substance Painter.

  • Experience creating animation, scripts, and vfx.

  • Experience working with remote team members.

  • Experience working on a strategy game.

Peers

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