Casey Coauette

Jr. Environment Artist at Sucker Punch Productions

Casey Coauette began their work experience as an Intern at HERE in 2015, where they assisted in creating a 3D map of their college campus. They then became a Contractor before being promoted to a 3D Technical Artist, where they supported overseas teams in resolving road modeling scenarios and created 3D roads and buildings. In 2018, Casey worked as a Freelance Environment Artist before joining MPLEX as an Environment Artist in 2019. Later that year, Casey worked at Lionbridge as a Test Engineer I, then as a Test Engineer II, and eventually as a Test Engineer Lead, supervising a team of 6 to 8 people. In 2020, Casey joined Bungie as a Generalist Tester, where they worked on the live title, Destiny 2. Currently, Casey is employed as a Jr. Environment Artist at Sucker Punch Productions.

Casey Coauette graduated from Minnesota State University Moorhead in 2015 with a Bachelor of Science (B.S.) degree in Graphic Communications, specializing in 3D Modeling and Animation. In addition to their formal education, Casey has obtained various certifications, including "Learning Marmoset Toolbag," "Unreal Essential Training," "Unreal: Architectural & Industrial Visualization," and "ZBrush 4 Essential Training." The institutions where these certifications were obtained are not specified, and the specific months and years of obtaining these certifications are also not provided.

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