Omar Hesham has a diverse and extensive background in 3D character artistry. Omar most recently worked as a Senior 3D Character Artist at Super Evil Megacorp, where they focused on character modeling and texturing for an upcoming Netflix game. Prior to that, they held the same role at Survios, where they created characters and creatures for Unreal Engine 5 games. Omar also worked as a Senior 3D Character/Grooming Artist at AMGI Studios, where they handled modeling, texturing, look-dev, and grooming of characters and creatures. Omar also worked as a 3D Character Artist at PIXOMONDO, Gold Valley Films, and Nickelodeon Animation, contributing to projects such as The Mandalorian, Star Trek: Picard, and Meet the Voxels. Additionally, Omar showcased their skills as a 3D Modeling/Texture Artist for the short film "The Beacon" and as a 3D Character Artist for Dreamlit Games. Furthermore, they gained experience as a 3D Artist at The Third Floor, Inc., where they collaborated on projects including Chaos Walking and Pokémon Detective Pikachu. Early in their career, Omar worked as a 3D Modeler at GitHub, where they contributed to the creation of a robot character for a commercial.
Omar Hesham obtained a Bachelor of Fine Arts (B.F.A.) degree in Animation and Visual Effects (3D Modeling) from the Academy of Art University, where they studied from 2012 to 2015.
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