VG

Veronica G.

Lead Game Designer at Superbloom

Veronica G. has extensive experience in the gaming industry. Veronica began their career in 2004 as an Audio Intern at Electronic Arts. Over the next decade, they held various roles at the company, including Designer I, Associate Designer, Associate Producer, and Assistant Sound Designer. In 2013, they joined The Walt Disney Company as a Senior Game Designer, where they worked on Tiny Death Star and an unreleased prototype. Unfortunately, they left due to a mass layoff. Veronica then moved to TinyCo, Inc. as a Content Game Designer/Lead Narrative. In 2015, they joined Warner Bros. Games as a Senior Game Designer, where they worked on DC Legends, an unreleased turn-based strategy game, and an unreleased casual RPG. In 2016, they became Lead Game Designer at Nix Hydra, where they managed a team of 5 entry-level and mid-level game designers. In 2017, they started at MobilityWare as a Senior Game Designer, where they designed the Virtual Currency system, did initial balancing, designed features that were targeted at Senior Citizens, and managed content needs. Veronica also worked as a Lead Narrative Designer - Contractor at Fifth Journey. Finally, in 2019, they joined Scopely as a Lead Game Designer and Senior Game Designer & Product Owner, where they oversaw the process, design, tuning, and performance for key tentpoles that not only made players happy, but met, if not exceeded the targeted KPIs. In 2022, they will become Lead Game Designer at Superbloom.

Veronica G. attended Indiana University Bloomington from 1998 to 2002, earning a BA in Interactive Sound and a BS in Piano Performance from the Indiana University Jacobs School of Music - Bloomington. Veronica then returned to Indiana University Bloomington from 2002 to 2004, earning an MS in Interactive Media.

Links

Previous companies

Nix Hydra Games logo
Scopely logo
Electronic Arts logo
MobilityWare logo

Org chart

Timeline

  • Lead Game Designer

    June, 2022 - present