Wael Hadj Mouldi

Game Director at Supercosi

Wael Hadj Mouldi has a diverse background in game design and directing. Wael is currently working at Supercosi as a Game Director since October of 2022. Prior to that, they worked as a Game Design Consultant for Self Employed from July to October of 2022.

From 2018 to 2022, Wael served as the Responsable pédagogique (Pedagogical Manager) at ISART DIGITAL Paris. Before that, they worked at Kobojo as a Lead Game Designer from July 2015 to June 2017. Wael also gained experience as a Game Director at gumi Europe from February 2014 to July 2015.

In 2013, Wael co-founded Beat By Studios and held the position of Co-Founder / Senior Game Designer until February 2014. Wael also worked as a Senior Game Designer on a freelance basis for Game Consulting from April 2012 to March 2013.

Wael's career in game design began in 2003 at Gameloft, where they worked as a Gamedesigner from November 2003 to November 2005. During this time, they collaborated on various mobile game projects, including Lumines, Real FootBall, Splinter Cell, and Prince Of Persia, among others.

Wael's extensive experience also includes working at Playsoft as a Lead Game Designer and Producer. Wael led a team of game designers, collaborated with the CEO to define objectives, and oversaw projects such as Sonic 4, Assassin's Creed, Parrot’s Ar-Drone, and Blade Lords, among others.

Overall, Wael Hadj Mouldi has a strong background in game design, directing, and consulting, with experience in various roles and companies across different game development projects.

Wael Hadj Mouldi began their education in 1995 at Lycée Voltaire, where they pursued a Bachelor's degree in Economic Social. Wael successfully completed their studies in this field in 2002. Afterward, from 2002 to 2003, Wael furthered their education at FITEC, obtaining a BAC + 2 degree in Infographie Reprographie.

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Timeline

  • Game Director

    October, 2022 - present