Daniele Nanni is a seasoned professional in game design with significant leadership experience across various well-known companies. Currently serving as the Studio Design Director at an upcoming venture, Daniele previously held the position of Director of Design at Lost Boys Interactive, managing extensive design teams and collaborating with external partners. Earlier roles include Studio Design Lead at Bethesda Game Studios, where Daniele successfully expanded the design department and contributed to multiple titles. A Design Director at Boss Key Productions, Daniele led the design team for the launch of LawBreakers and has held senior design positions at notable companies such as Visceral Games and Guerrilla Games, focusing on multiplayer systems and design integration. Daniele's early career included academic contributions as an instructor at Ringling College of Art and Design, where curriculum development and student mentorship were key responsibilities. Daniele holds a BA in Game Art & Design from The Art Institutes.
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