The Engineering Team at Team Kaiju is responsible for developing and optimizing the core technology and systems of our AAA multiplayer first-person shooter. This includes creating robust gameplay mechanics, designing complex levels, implementing advanced AI behaviors, enhancing rendering and graphics, and ensuring smooth build and engine performance across multiple platforms.
Ben Scott
Technical Director
Bryan Robertson
Senior Software Engineer
David Guzman
Principle AI Engineer
Javad Kouchakzadeh
Senior Rendering Engineer
Jeremy Foote
Senior Software Engineer Build
Joelle C. Silverio
Principal Gameplay Designer
Joseph Shackelford
Principal Level Designer
Mike Forrest
Principal Software Engineer
Prateek Gudihal
Senior Software Engineer
Reuben Dunnington
Senior Engine Programmer
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