That's No Moon
Alexandria Sinclair is an accomplished technology and writing professional with extensive experience in game development and engineering. Currently serving as a Senior Rendering Engineer at That's No Moon since May 2023, Alexandria previously held positions including Head Writer & Editor at Yore Media Group, where responsibilities encompassed writing adventure modules and editing audio for episodic content. Prior to that, Alexandria worked as a Senior Software Engineer and Hiring Manager at nTopology, optimizing rendering pipelines and developing advanced 3D scene interactions. Other notable roles include Senior Software Engineer for Console and Mobile at Blizzard Entertainment, Programmer at Gameloft, Automation Engineer at Electronic Arts, and Animation Programmer at Rise Of. Alexandria holds a Bachelor of Science in Computer Engineering from Full Sail University, earned in 2010.
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That's No Moon
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That's No Moon is an independent studio of storytellers and game-makers who believe in the power of narrative-driven experiences. With a diverse team of talented developers, from some of the top game studios in the world (Naughty Dog, Infinity Ward, Bungie), our shared vision is to create the future of AAA experiences with a culture of creativity, collaboration, and responsible production practices. Our passionate team of developers help shape our studio, our projects, and our future. Visit ThatsNoMoon.com to learn about our team, see our open positions, and more.