Milos Kruskonja

Senior Rendering Engineer at The Multiplayer Group

Milos Kruskonja is a seasoned rendering engineer with extensive experience in the gaming industry. Currently serving as a Senior Rendering Engineer at The Multiplayer Group since August 2021, Milos previously held positions as a Render Programmer at Ubisoft from March 2020 to August 2021 and as a Software Engineer at Nordeus from April 2018 to May 2019. Milos started the career as an Engineering Intern at Microsoft for a brief period in 2017. Milos obtained a Master’s degree in Computer Software Engineering from the University of Belgrade, completing studies in September 2021.

Location

Belgrade, Serbia

Links

Previous companies


Org chart

No direct reports

Teams


Offices

This person is not in any offices


The Multiplayer Group

The Multiplayer Group's rock-solid team is a passionate bunch, empowered to make incredible games alongside some of the largest games studios. They had the lightbulb moment that building a company solely on multiplayer wasn’t as ridiculous an idea as they’d first assumed. Thy allowing us to supercharge their ambitions whilst still remainingtechnology agnostic and laser. They provide multi-disciplinary teams of producers, artists, designers, QA and engineers, who will take full responsibility for content delivery, and deliver complete game projects from start to finish.