HF

Henrik Fernlund

Head of Studio Operations at Toca Boca

Henrik Fernlund has a diverse and extensive work experience in the gaming industry. Henrik is currently working at Toca Boca as the Head of Studio Operations. Prior to this role, Henrik founded their own consulting company, Three Point Six Consulting AB, in 2019.

Henrik has also worked at Ubisoft Stockholm as a Producer from 2018 to 2019. At DICE (EA Digital Illusions CE AB), Henrik served as a Development Director from 2016 to 2017, where they managed a large team and was responsible for post-launch content and working with outsourcing and partner studios.

Before joining DICE, Henrik worked at Frostbite as a Development Director, overseeing rendering engineers and managing projects across multiple game studios. Henrik played a key role in transitioning to Frostbite's Physically Based Rendering technology and providing education for artists across EA.

Henrik started their career at CCP, where they held various roles including Associate Technical Producer, Scrum Master and QA Tester, and QA Tester. Henrik was involved in coordinating with multiple game studios, managing release projects, facilitating daily work and testing efforts, and assessing quality and risks for CCP's flagship product, EVE Online.

Henrik Fernlund completed their Master's degree in Digital Management from Hyper Island in 2018. Prior to that, their education history is not specified, indicating that the details are unknown. However, they have obtained various certifications throughout their career. In 2022, Henrik received a certification in Fördjupad UGL (FUGL) from Försvarshögskolan - Swedish Defence University. In 2016, they obtained a certification in Utveckling av Grupp och Ledare (UGL) from the same institution. Additionally, Henrik holds certifications as a Certified Scrum Product Owner and a Certified Scrum Master from Scrum Alliance, earned in 2011 and 2009, respectively. Henrik also obtained an ISTQB Certified Tester certification from ISTQB - International Software Testing Qualifications Board in 2008.

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Timeline

  • Head of Studio Operations

    March, 2021 - present

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