Meg Fredericks

Game Engineer at Treehouse Games

Meg Fredericks has worked as a Software Engineer at Electronic Arts (EA) from August 2018 to February 2022. In this role, they were a generalist engineer on the Madden Mobile dev team, focusing on implementing game designers' vision and adhering to code standards. Meg also conducted thorough testing to ensure comprehensive feature functionality. Some notable features they worked on include Seasons mode and the in-game Login Calendar. Starting in February 2022, they joined Treehouse Games as a Game Engineer.

Meg Fredericks completed their Bachelor of Science (B.S.) degree in Computer and Information Science from the University of Oregon between 2015 and 2018. Additionally, in 2017, they attended the University of Oslo (UiO), although no degree or field of study information was provided for this period.

Links

Previous companies

Electronic Arts logo

Timeline

  • Game Engineer

    February, 2022 - present