Geir Ove Alnes

Senior Game Designer at Ubisoft Singapore

Geir Ove Alnes is a Senior Game Designer with a background in various aspects of game development such as designing features, balancing combat and economy, scripting AI, and creating visual effects. With experience in companies like Ubisoft Singapore, Mighty Bear Games, Funcom Games Canada, and Way North Studios AS, Geir has a strong foundation in game design and development. Geir Ove also has a background in systems development and a degree in Computer Science.

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Singapore, Singapore

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Ubisoft Singapore

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Since opening its doors in 2008, Ubisoft Singapore has become the biggest AAA game development studio in Southeast Asia. The 500-strong studio is home to 35+ different nationalities focused on delivering ambitious gaming experiences to our players. Ubisoft Singapore has been contributing to all the Assassin’s Creed® titles since Assassin’s Creed® II. It innovated within the franchise as the studio behind the naval battle gameplay and water technology in Assassin’s Creed® III, Assassin’s Creed® IV Black Flag® and most recently in Assassin’s Creed® Valhalla. Its expertise in AAA and live operations, combined with a passion for naval gameplay, pushed the team to lead the development of Skull and Bones™ revealed at E3 in 2017. Come on board and experience life at Ubisoft Singapore for yourself: ubi.li/P7DTk


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201-500

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