Julian Kok

Art Director - Creative Service at Ubisoft Singapore

Julian Kok has a diverse work experience in the field of art and illustration. Julian began their career as a Concept Artist at Lucasfilm in 2012, where they designed characters, environments, and provided visual solutions for UX/UI functionality. After that, they worked as a Senior Artist at Cyscorpions, where they delivered quality illustrations and mentored junior artists. Julian then joined Super Lucky Casino as a Senior Artist, where they produced illustrations for various game genres and trained junior artists. Julian later worked at King as a Senior Game Artist/Art Lead, where they developed art bibles and led a team to deliver high-quality art. Julian also worked as a Lead Concept Artist at IGG, providing art direction and producing original concepts. Julian freelanced as an illustrator for companies like Wizards of the Coast and Fantasy Flight Games. Julian's most recent role is at Ubisoft Singapore as an Art Director - Creative Service, where they produce high-quality key art, provides reviews on marketing assets, and works on projects like Far Cry 6 and Rainbow Six Siege. Additionally, they have also worked as an online instructor at Syn Studio Art School.

Julian Kok pursued their education in animation, first obtaining a Diploma in Animation from The One Academy during the period from 2002 to 2005. Following this, they pursued a BA(Hons) degree in Animation from the University of Wolverhampton from 2006 to 2007.

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