Thibaut MacHin

Game Director at Ubisoft

Thibaut Machin has a significant background in the gaming industry, starting from their junior position at Ubisoft in 2010. Their expertise evolved as Thibaut took on different roles such as Technical Level Designer, Lead Mission Designer, and Game Director for various high-profile projects like Watch Dogs, Assassin's Creed Mirage, and Skull & Bones. Thibaut's involvement in companies like Ankama, Artik Entertainment, and Fishing Cactus has showcased their versatile skills in level design, world building, and gameplay mechanics. Their educational background also reinforces their knowledge in Video Game Directing and Production Management.

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