Ralf MUELLER is an experienced Senior Technical Architect specializing in online systems and microservices, currently working at Umanaia since February 2022. Ralf has a strong background in designing and implementing Golang-based microservice frameworks and GitOps deployment strategies, gained from previous roles at Ubisoft Montréal where Ralf contributed to unannounced IP projects, as well as the successful online architecture for the game "For Honor." Ralf has extensive experience in online technology development, having also worked in various online expert positions across Ubisoft's global studios, including significant contributions to games such as "Splinter Cell: Blacklist" and "Rainbow 6: Siege." Ralf's career began in online development and software engineering roles in Ubisoft Shanghai and Germany, complemented by a Master's degree in Geodetic Engineering from The University of Bonn.
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