Eddie Rojas has extensive experience in the gaming industry, with a background in design, combat, systems, and production coordination. Eddie has worked with companies like Unbroken Studios, Warner Bros. Games, Pound Sand, Electronic Arts (EA), and Seismic Games on various projects such as Fractured Lands, Back 4 Blood, Battlefield Hardline, and Lord of the Rings: Conquest. Eddie's skills include designing and tuning weapons, creating mission and PVP maps, collaborating with teams to improve gameplay features, and extensive knowledge on combat systems and weaponry. Eddie has also worked on titles like Star Wars: Battlefront 2, Mercenaries 2, and Medal of Honor: Warfighter. Eddie's educational background includes attending Mt. San Antonio College.
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