The Art and Design Team at UNSEEN Inc. is responsible for bringing the mysterious and immersive worlds of our games to life. They create detailed environments, compelling characters, and dynamic animations while ensuring technical excellence and seamless integration. This multidisciplinary team, consisting of artists, designers, and technical experts, collaborates to craft visually stunning and engaging gaming experiences.
Arnaud Tuduri
World Director
Charlotte Baglioni
3D Environment Artist
Denis Patrut
Senior Technical Artist
Erick Tjoe
Environment Artist
Hunter Werenskjold
Technical Artist
Idris MacChruiteir
Senior Game Designer
Johnny Byrnes
Senior Game Designer
Kasper Holmberg
Senior Game Designer
Kieran Belkus
Senior Procedural Technical Ar...
Leong Chee Sang
Senior Character Artist
Liam Wong
Visual Director
Mai Mattori
Concept Artist
Natalia Kostygova
Senior UI Artist
Nicolas Millot
Senior Environment Artist
Omar Espinosa Rojas
Lead Technical Artist
Raúl Ibarra Díez
Animation Director
Rob Colonico
Level Designer
Rodrigo Azevedo Buce...
Environment Technical Artist
Shane Canning
Lead Level Designer
Tom Chomier
Level Designer
Yi Kai Cheung
Lead Environment Artist
Ying Zhi Chu
Senior Character Artist
Yurie Kawana
Technical Environment Artist
Yutaka Tomosada
Senior VFX Artist
Yuto Takahashi
Game Designer
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