Guilherme de Oliveira is a seasoned software engineer currently working at Visual Concepts since June 2020. Prior experience includes roles as a game programmer at CelleC Games and Black Banshee Studios from August 2019 to June 2020, focusing on educational and entertainment games, particularly in developing systems with C++ and Unreal Engine. Earlier experience includes an internship at GILP Studio, contributing to game performance and accessibility features, and a quality assurance internship at Softbox. Guilherme holds a Master of Science in Game Design from Full Sail University and a Bachelor of Science in Computer Science from Universidade Federal de Uberlândia. Additionally, Guilherme has a foundational education in Electrical Engineering.
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