Danylo Rudenko is a skilled graphics programmer currently employed at VOLMI - A Virtuos Studio since April 2023. Prior experience includes roles as a render programmer at 4A Games from September 2021 to August 2022 and a junior 3D programmer at Ubisoft, contributing to notable projects such as Assassin's Creed Valhalla and Immortals: Fenyx Rising. Danylo has also worked as a C++ developer at Disquire and Playwing, and served as a Unity developer at KnubiSoft and GameDevLab. Danylo holds a Master's degree in Software Engineering from the National Technical University of Ukraine 'Kyiv Polytechnic Institute', completed between 2019 and 2021.
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