Poku (Paul) Chou has extensive experience in the art and gaming industry. Starting in 2008, they worked as a Graphic Novel Illustrator for Rise Beyond Borders. Poku (Paul) then joined Bedlam Games in 2009 as a Junior Concept Artist, where they conceptualized characters, environments, props, weaponry, and UI for various projects. In 2011, Poku worked as a UI & Digital Artist at Little Guy Games, responsible for designing the user interface and creating assets. Poku (Paul) moved on to Ganz in 2012 as a Concept Artist, working on multiple games and creating a wide range of concept and UI designs. In 2013, they worked briefly at WorldTribe Media as a UI/Concept Artist, before joining Ubisoft as a Concept Artist. Poku then joined Gameloft in 2014 and held positions as Lead 2D Artist and later as Lead Artist. In 2021, they joined Wizards of the Coast as a Senior 2D Artist.
From 2006 to 2010, Poku (Paul) Chou attended Sheridan College, where they pursued a Bachelor of Arts degree in Illustration (technical).
June 1, 2024 - present
August, 2021