The Game Design Team at Wizards of the Coast is responsible for creating, developing, and refining innovative tabletop and digital games, focusing on engaging gameplay and immersive storytelling. This diverse team collaborates on design concepts, worldbuilding, and player experience, ensuring consistency and excitement across beloved franchises like Dungeons & Dragons and Magic: The Gathering. Their work encompasses everything from game mechanics to narrative development, ultimately delivering unforgettable gaming experiences to fans worldwide.
Andrew Brown
Game Design Architect
Annie Sardelis
Senior Game Designer
Benjamin Weitz
Senior Game Designer
Chris Mooney
Senior Game Designer
Grace Zeng
Game Designer
James Wyatt
Principal Game Designer
Reggie Valk
Senior Game Designer
Roscoe Wetlaufer
Lead Game Designer
T. Rob Brown
Freelance Game Designer
Traci Gibson
Game Producer - UB
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