Engineering · Palo Alto, United States
Woven by Toyota is the mobility technology subsidiary of Toyota Motor Corporation. Our mission is to deliver safe, intelligent, human-centered mobility for all. Through our Arene mobility software platform, safety-first automated driving technology and Toyota Woven City — our test course for advanced mobility — we’re bringing greater freedom, safety and happiness to people and society.
Our unique global culture weaves modern Silicon Valley innovation and time-tested Japanese quality craftsmanship. We leverage these complementary strengths to amplify the capabilities of drivers, foster happiness, and elevate well-being.
TEAM The Automated Driving & ADAS organization focuses on developing a scalable, data-driven approach to autonomous and assisted driving software. We collaborate with partners across Toyota, offering numerous opportunities to integrate cutting-edge technology into consumer vehicles globally. To continuously improve and thoroughly test our driving systems, we build powerful developer workflows that leverage real-world data and state of the art in-house and third party simulation technologies. The simulation technologies we develop and integrate form the foundation of our virtual verification and validation efforts, enabling autonomy and ADAS stack development, regression testing, and model training.
WHO ARE WE LOOKING FOR? The Simulation Core team is seeking an experienced Simulation Engineer with a strong background in developing engines, frameworks and client APIs in Rust or C++, as well as Python. They will help develop simulation software with portability, modularity, and reusability in mind in order to meet the diverse needs of vehicular technology development and testing across Toyota programs. By expanding our simulation capabilities, collaborating with cross-functional teams, and constantly deepening your knowledge of simulation technologies, you will play a key role in boosting developer velocity and improving our ability to catch software issues early in simulation.
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