Nathaniel Guy

Manager, Simulation Technology And Developer Relations at Woven Planet Holdings

Nathaniel Guy has extensive work experience in the software engineering field. Nathaniel started their career at Nintendo of America as a Bilingual Associate Software Engineer, where they developed demos and tools for game developers and assisted with development-related issues. Nathaniel then worked as a Freelance Translator, translating video games, technical documents, and sales-related materials from Japanese to English.

After that, Nathaniel joined NASA's Jet Propulsion Laboratory as a Human Interfaces Intern, where they developed a 3D interface for robotic calibration and manipulation. Nathaniel also worked at Space Exploration Technologies as a Flight Software Intern, where they wrote tests for hardware and interface-specific systems.

Nathaniel later joined ispace /Hakuto (Google Lunar XPRIZE Team) as a Software Engineering Intern, where they developed ground station software for lunar rover missions. Nathaniel then moved on to work at the NASA Jet Propulsion Laboratory as a Lead User Interface Developer, responsible for the architecture and implementation of user interfaces for spacecraft control software. Nathaniel worked on various projects, such as 3D visualization tools, augmented reality tools, and VR simulations.

After that, they joined Astroscale as a Software R&D Lead, where they led software development and research projects. Currently, Nathaniel is working at Woven by Toyota as a Sub-Function Lead, Simulation and Visualization, and previously worked as a Technical Lead in the same domain.

Throughout their career, Nathaniel has demonstrated expertise in software engineering, user interface development, simulation, visualization, and augmented reality.

Nathaniel Guy's education history is as follows:

Nathaniel attended Georgetown University from 2001 to 2005, where they earned a Bachelor's degree with a double major in Japanese and Computer Science. In 2003 and 2004, they also studied at Nanzan University, focusing on Japanese language and culture.

Later on, Nathaniel pursued further education at the University of Washington. From 2011 to 2015, they pursued a Master's degree in Computer Science. Subsequently, from 2013 to 2016, they also earned a Master of Science degree in Aeronautical and Astronautical Engineering at the same university.

These are the academic milestones Nathaniel Guy has achieved according to the provided chronological information.

Links

Timeline

  • Manager, Simulation Technology And Developer Relations

    July 1, 2024 - present

  • Sub-function Lead, Simulation And Visualization

    May, 2022

  • Technical Lead Simulation And Visualization

    September, 2021

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