Kevin Miles Junas is a Senior Level Designer at Wushu Studios, specializing in level and technical design for AAA games using the Unreal Engine. Previously, Kevin served as a Senior Technical Designer at Red Kite Games Limited, where responsibilities included proposing and prototyping level design ingredients for AAA FPS games. Prior experience consists of roles as a Software Engineer at etermax and Globant, focusing on back-end and UI development for mobile and console games, utilizing languages such as C#, Java, C++, and Lua. Kevin also has experience as a college professor in videogame design and programming, taught courses in graphics programming and level design, and contributed to game development projects across various companies, including software engineering and level design work for multiple AAA titles. Kevin holds an Advanced Technical Degree in Simulations Design/Programming from Escuela Da Vinci.
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