Wushu Studios
Kevin Miles Junas is a Senior Level Designer at Wushu Studios, specializing in level and technical design for AAA games using the Unreal Engine. Previously, Kevin served as a Senior Technical Designer at Red Kite Games Limited, where responsibilities included proposing and prototyping level design ingredients for AAA FPS games. Prior experience consists of roles as a Software Engineer at etermax and Globant, focusing on back-end and UI development for mobile and console games, utilizing languages such as C#, Java, C++, and Lua. Kevin also has experience as a college professor in videogame design and programming, taught courses in graphics programming and level design, and contributed to game development projects across various companies, including software engineering and level design work for multiple AAA titles. Kevin holds an Advanced Technical Degree in Simulations Design/Programming from Escuela Da Vinci.
Wushu Studios
Wushu Studios is a premier, growing independent video game studio in the UK based in the heart of Liverpool's creative quarter - the Baltic Triangle. Founded in 2017 by AAA veterans of PlayStation and Evolution Studios, we pride ourselves on our ability to think outside the box and flex our creative muscle while pushing for a healthy work-life balance. We value our teams as human beings and put them at the forefront of our decision making. Since we began, we've worked on some of the biggest franchises in games and continue to push our ambitions even higher. Our journey so far... ▪️Fall Guys: Creative Mode ▪️Forza Horizon 5 ▪️State of Decay 2 ▪️Destruction AllStars ▪️Baldur's Gate III ▪️The Ascent Visit us at our website below to learn more and head to our Careers page for available roles. We're looking for talented candidates to join our expanding studio!