Felix Caouette

Technical Character Artist at Yellow Brick Games

Felix C. has accumulated a wide range of work experience in the field of technical art. They started their career as an intern at Ubisoft Montreal in 2019 and later transitioned to a Junior Technical Artist role. They worked in this position until 2020 when they joined Eidos-Montréal as a Junior Technical Artist and later advanced to the role of Technical Artist. In 2021, Felix joined Phoenix Labs Montreal as a Technical Artist before moving to Rubika Montréal, where they worked as a Lecturer in Technical Art. Currently, Felix holds the position of Technical Character Artist at Yellow Brick Games Inc. Furthermore, in 2022, they also became a Chargé de cours at Université du Québec en Abitibi-Témiscamingue.

Felix C. began their education in 2014 at Cégep de l'Abitibi-Témiscamingue, where they pursued a Diploma of Collegial Studies in Visual Arts with a focus on traditional arts. Felix completed this program in 2016. In 2017, Felix enrolled at Université du Québec en Abitibi-Témiscamingue and pursued a Bachelor's degree in 3D Creation with a specialization in cinema animation. Felix completed this program in 2020.

Links

Timeline

  • Technical Character Artist

    February, 2022 - present

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